||Name: Milo Koretsky
Situated Learning; Knowledge Integration; Engineering Design; Feedback; Expert-Novice Studies; Syntactic Models
There are two general areas of potential collaboration: (1) The role of simulations, virtual reality, interactive technologies, serious games, social media and other technology-enhanced affordances in learning and (2) The design of novel learning environments, including the potential for collecting data on learning processes. Generally, I am interested in developing technology-based learning systems that are designed to promote higher order cognition, knowledge integration, adaptive expertise and development of professional epistemology, and studying the impact of these systems on student learning. In one such project, we ask student teams to complete an industrially-situated process development task. Experiments are performed virtually. This feature affords teams to experience the complete iterative process of experimental design that reflects professional practice. I am interested in collaborations that implement at these learning systems in different settings, that develop other learning systems based on similar strategies, that enhance elements of our specific systems, and that help characterize learning in these systems.
References and URLs